So, I got into a bit of a snarky flame-war on the MageKrew forums today after making the following statement while slightly tipsy (the ninja waiter that served me at dinner kept filling my damn wine glass whenever I turned my head. I must have down 2/3 of a bottle of wine without even noticing.):
I'm going to say it here: TF2 is better than Halo 3.
That's right. My line in the sand? It's been drawn.
I know, I know...this is just begging for a flame war. Of course, things quickly degenerated into an argument of TF2 versus Halo. Things weren't helped by the fact that I'm suffering from allergies, and thusly feeling a bit punchy. At least one of my friends is a pretty hardcore Halo fanboy, so this statement very much rubbed him the wrong way.
After thinking about it I realized that, as with most other things, it's a matter of perception. In this case, it's my general attitude of disdain that I level towards Halo. I think that the love that the Halo series gets (and which I feel is completely undeserved) stems from the fact that it's a console game. And consoles, in general, don't have access to a large number of quality titles from the FPS genre, at least compared to the PC.
When Halo first came out for the XBox in 2001, it was the first real quality title, let alone FPS, the system could claim. As such, it gained much praise. It was not, however, the best console FPS available at the time. That award goes to Timesplitters for PS2, which had more multiplayer options, comperable graphics, a map maker, and was available more than a year before Halo reared its head. A year before that, Unreal Tournament had been released for the PC, and it was a far better game than both Timesplitters and Halo. Oh, and Counter-Srike, which is still the most widely played FPS in the world, with over 6.177 billion minutes played!
This seems to be typical of the FPS cycle. Halo gets a great deal of praise because it has a much higher marketing budget than its competitors. The Timesplitters games, while almost always better, are doomed to become sleeper hits due to a smaller budget and lack of hype. In the mean time, the PC crowd just shrugs their collective shoulders, since they've had a better game for a year or two now.
Most FPS I've played have been for the PC, so I've never quite understood the Halo hype. I purchased Halo 2 to try and understand. It was pretty entertaining, but I found myself going back to Jedi Knight 2, Battlefield 1942, and various Half-Life mods...which didn't require an XBox Live account to play online. Hell, you can download Counterstrike for free!
My Halo 3 purchase was spurred by a party I was helping to throw, and due to the insane hype it was given regarding its online play. I am not, despite my occasional protests, immune to hype; I am, however, resistant to it, specifically after being greatly dissapointed at one point in my life. After playing a few hours of it online, I have found that the cycle of pain continues: it's a solid game, but it's far from the best.
I realize this game has been getting an undue amount of blog-time, so this will be my final word on the matter here: Halo 3, while a good game, is not the best FPS out there by any stretch of the imagination. It's single-player campaign is sub-par when compared to current titles, and it's multi-player, while entertaining, pales in comparison to a multitude of other PC FPS games.
In short: Halo's okay.
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5 comments:
Reserved for rubtle
That's true, the best game ever created EVER was Katamari. But nothing beats the moment in FF2 when Cecil takes his helmet off...talk about a squeal-fest!!
Sheeze, none of the games they put out today are as good as those older ones, why? no artwork by Amano!! To hell with the game, just give me the instruction book with all the great artwork in it!! :D
I love Team Fortress 2 that is in the Orange Box! My friend has already set up a server with co-location from Nationwide Bandwidth 67.90.47.47, (a must to every server owner, imo) and we are enjoying it with many other gamers.
Canary,
Agreed 110%. I've said the same thing time and time again...Halo would be a budget title with lackluster reviews if it had come out for the PC first.
Instead, a million console players who'd never played Doom or Quake deathmatch thought "OMFG THIS IS TEH BEST!!"
i played Halo 1 &2 for PC (luckily i only borrowed 2) and both seemed horribly repetitive. They reused architecture and textural assets like they had zero-budget. ("hey, isn't this the same alien complex i just walked through a half-hour ago?!?"), and NEITHER of these titles are even half as good as Bungie's Myth 1 and 2.
Wow! Four people now read my blog! :D
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